![]() Atleast with 13 km you have some options. But where should the next 3 points go? Heavy HE and get 14-15 km concealment?! Then you can only farm from 19 km. Very skeptical to take the 2 pointers (AA and Pyro), but what else should I take?! Here, heavy HE is almost mandatory since its one of the few that doesn't get a penalty. Took Top grade gunner because I sometimes end up in CQB while sitting on an island beside a cap radaring. ![]() Took expert marksman because I had a last point over. So this was the ones I felt I could take, so with RL its a DD hunter/killer?!ĭidn't really know what to take here. Since WG deemed it necessary to give it almost stealth radar I don't really want to nerf it with Heavy HE skill. ![]() In many examples I have 3-4 skills over when im done building and I cant find any good thing to put them on?! BB and DD builds are pretty easy and straight forward, its pretty much only 2 viable options there but when it comes to cruisers im struggling to get good build that doesn't force me to make Lighthouse builds (18-19 km detection). ![]()
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